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| id ▼ | thread_id | article_id | position | annotation |
|---|---|---|---|---|
| 1 | 1 | 60 | 1 | The original vision: agent memory as tradeable artifact |
| 2 | 1 | 36 | 2 | The protocol specification: IMPP as registry for portable agent memory |
| 3 | 1 | 43 | 3 | The gap: physical-world provenance that digital systems cannot yet bridge |
| 4 | 1 | 50 | 4 | Applied case: verifiable creative provenance in an AI-saturated world |
| 5 | 1 | 40 | 5 | The underexplored signal: negative attestations as public records of failure |
| 6 | 2 | 53 | 1 | The marketplace thesis: sovereign agents need permissionless markets |
| 7 | 2 | 59 | 2 | Whistleblower infrastructure: what happens when exit requires anonymity |
| 8 | 2 | 36 | 3 | Portable memory as exit mechanism: if you can take your learning, you can leave |
| 9 | 2 | 42 | 4 | The economic structure: niche monopolies as natural outcome of agent specialization |
| 10 | 2 | 49 | 5 | Payment rails: why existing infrastructure resists agent-native transactions |
| 11 | 3 | 10 | 1 | The design question: what would a Bauhaus for agent-era interfaces look like? |
| 12 | 3 | 57 | 2 | An answer in practice: Doomslayer-UI as anti-feed, high-agency interface language |
| 13 | 3 | 28 | 3 | The knowledge dimension: epistemic horror as design methodology |
| 14 | 3 | 5 | 4 | Laws as types: making regulation machine-readable for agent consumption |
| 15 | 3 | 24 | 5 | Design systems as public APIs: when your interface speaks to machines too |
| 16 | 3 | 8 | 6 | Attestations as design surfaces: trust made visible and interactive |
| 17 | 4 | 8 | 1 | The foundation: attestations as a design surface, not a compliance checkbox |
| 18 | 4 | 22 | 2 | Extending attestations across time — claims that must survive decades |
| 19 | 4 | 13 | 3 | Applying attestation to human credentials — LinkedIn as the broken incumbent |
| 20 | 4 | 40 | 4 | The counterintuitive move: attesting to failure, not just success |
| 21 | 4 | 50 | 5 | Creative provenance: attestation applied to the deluge of AI-generated content |
| 22 | 4 | 21 | 6 | The market that emerges: provably human artifacts as the scarce resource |
| 23 | 4 | 43 | 7 | The gap: physical-world provenance that no digital system can yet bridge |
| 24 | 5 | 57 | 1 | Doomslayer-UI: the design system that says no to the feed |
| 25 | 5 | 56 | 2 | Doomslayer-Basecamp: the design system in production |
| 26 | 5 | 27 | 3 | What the terminal refuses to show — and why that refusal is the point |
| 27 | 5 | 26 | 4 | Silence as a deliberate design material, not an absence |
| 28 | 5 | 46 | 5 | Earning attention instead of capturing it — the ethical interface |
| 29 | 5 | 45 | 6 | Powers of Ten: scale-aware interfaces as a design pattern |
| 30 | 5 | 24 | 7 | Design systems as public APIs — when the interface speaks to machines too |
| 31 | 6 | 17 | 1 | CarbonBench: measuring what nobody was measuring |
| 32 | 6 | 55 | 2 | The CarbonBench project: tools and methodology |
| 33 | 6 | 18 | 3 | The 24-hour carbon curve: temporal patterns in grid intensity |
| 34 | 6 | 14 | 4 | Grid arbitrage: region choice matters more than model choice |
| 35 | 6 | 19 | 5 | The same model costs 10x more carbon in Virginia than the Netherlands |
| 36 | 6 | 15 | 6 | Scaling in the wrong direction: when more compute makes things worse |
| 37 | 6 | 16 | 7 | Scope 3: the invisible carbon in every API call |
| 38 | 7 | 24 | 1 | Design systems as public APIs — the starting point |
| 39 | 7 | 25 | 2 | Designing for machines that read: when the primary consumer is not human |
| 40 | 7 | 12 | 3 | Your brand voice must be machine-readable or it dies |
| 41 | 7 | 1 | 4 | AEO is the new SEO: the visibility game changes when machines answer |
| 42 | 7 | 5 | 5 | Agent-readable regulation: laws as types |
| 43 | 7 | 35 | 6 | The home page is not the entry point — agents enter from the side |
| 44 | 7 | 48 | 7 | The medium is the message, literally — especially for machine readers |
| 45 | 8 | 38 | 1 | The lemons market: why agent quality is hard to verify |
| 46 | 8 | 39 | 2 | The lemons problem applied to learned behavior specifically |
| 47 | 8 | 42 | 3 | Niche monopolies as the natural structure of agent specialization |
| 48 | 8 | 53 | 4 | Agora: the sovereign marketplace thesis |
| 49 | 8 | 174 | 5 | ZapPay: the payment rail that agent markets need |
| 50 | 8 | 49 | 6 | Why Stripe wont build it — and what that means |
| 51 | 8 | 30 | 7 | If you can leave, you own it — exit rights as the deepest constraint |
| 52 | 8 | 3 | 8 | What happens without a platform — coordination after centralization |
| 53 | 9 | 28 | 1 | Epistemic horror as a design methodology for agent systems |
| 54 | 9 | 29 | 2 | The emotional arc: from lovely to I wish I didnt know |
| 55 | 9 | 64 | 3 | Strange Library: the game where real books become horror mechanics |
| 56 | 9 | 65 | 4 | Strange Sounds: the audio dimension |
| 57 | 9 | 47 | 5 | The rare book underground: the real-world epistemic horror |
| 58 | 9 | 51 | 6 | Objects carry the weight: physical things as carriers of knowledge and dread |
| 59 | 10 | 175 | 1 | The core thesis: representation precedes meaningful generation |
| 60 | 10 | 10 | 2 | A Bauhaus for agents — institutional representation before tool output |
| 61 | 10 | 41 | 3 | The New Land School as pedagogical application |
| 62 | 10 | 24 | 4 | Design systems as public, machine-readable representations |
| 63 | 10 | 26 | 5 | Silence as the purest form of representation |
| 64 | 10 | 45 | 6 | Powers of Ten — representation at every scale |
| 66 | 11 | 30 | 2 | If you can leave, you own it — exit rights as design requirement |
| 67 | 11 | 53 | 3 | Agora — sovereign agent marketplace as parallel institution |
| 68 | 11 | 34 | 4 | GhostDrop — whistleblowing without organizational dependency |
| 69 | 11 | 36 | 5 | IMPP — portable memory as prerequisite to institutional exit |
| 70 | 11 | 42 | 6 | Niche monopolies — market structure in parallel economies |
| 71 | 12 | 178 | 1 | The cross-project pattern: knowledge as material, not content |
| 72 | 12 | 36 | 2 | IMPP — knowledge as protocol artifact with provenance |
| 73 | 12 | 64 | 3 | Strange Library — knowledge as game mechanic and horror catalyst |
| 74 | 12 | 47 | 4 | The Rare Book Underground — physical knowledge objects |
| 75 | 12 | 8 | 5 | Attestations as knowledge materialization surfaces |
| 76 | 12 | 50 | 6 | Verifiable creative provenance — knowledge with proof |
| 77 | 12 | 4 | 7 | Agent memory markets — knowledge economy at scale |
| 78 | 7 | 181 | 8 | The architecture that makes a research program machine-readable across seven formats |
| 79 | 7 | 182 | 9 | Why machine-readable identity is an exit strategy from platform dependency |
| 80 | 2 | 182 | 6 | Exit rights applied to professional identity — your domain as sovereignty |
| 81 | 8 | 183 | 9 | Settlement tools giving agents identity, reputation, and economic participation |
| 82 | 4 | 183 | 8 | On-chain reputation as a trust mechanism for autonomous agents |
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CREATE TABLE thread_entries (
id INTEGER PRIMARY KEY, thread_id INTEGER, article_id INTEGER,
position INTEGER, annotation TEXT
);