What happens when knowing is worse than not knowing? This thread follows the epistemic horror concept from methodology to game design to the real book underground.
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Epistemic horror as a design methodology for agent systems
Aug 9, 2026
· Creative Systems
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The emotional arc: from lovely to I wish I didnt know
Apr 15, 2026
· Creative Systems
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Strange Library: the game where real books become horror mechanics
· Creative Systems
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Strange Sounds: the audio dimension
· Creative Systems
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The rare book underground: the real-world epistemic horror
Apr 15, 2026
· Research
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Objects carry the weight: physical things as carriers of knowledge and dread
Apr 15, 2026
· Creative Systems